Time to Play Scooby-Doo from your favorite retro console the Game Boy Advance. Released on the Game Boy Advance, this retro classic from its publisher is ready the second you press start — no downloads, no setup.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| A | Z | Right face |
| B | X | Bottom face |
| L | Q | Left shoulder |
| R | E | Right shoulder |
| Start | Enter | Start |
| Select | V | Select |
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Scooby-Doo is an action game based on the television franchise of the same name. It was developed by Gargoyle Games for the ZX Spectrum, Amstrad CPC, Commodore 64, and Plus/4 and published in 1986 by Elite Systems.
The Story Behind Scooby-Doo
The castle is haunted and Scooby and the gang have 48 hours to solve the mystery. Scooby-Doo (also known as Scooby-Doo in the Castle Mystery) is an action game based on the television franchise of the same name. A much-hyped game, Elite first started advertising this from around Autumn 1985.
The advert billed the game as "the first ever computer cartoon". The game was to feature all the characters from the cartoon and was set in a Scottish castle owned by Shaggy's auntie. Lack of memory has been blamed for the failure to release the game".
How Scooby-Doo Plays
Scooby-Doo (also known as Scooby-Doo in the Castle Mystery) is an action game based on the television franchise of the same name. It was developed by Gargoyle Games for the ZX Spectrum, Amstrad CPC, Commodore 64, and Plus/4 and published in 1986 by Elite Systems.
Why Players Still Load It Up
Reviewing the Spectrum version, the critics of Crash praised that the game is addictive, well-animated, and "extremely playable", though one of them remarked that the simplistic gameplay's lack of challenge made it wear thin before long. Your Sinclair rated the game with a score 9/10. Scooby-Doo (also known as Scooby-Doo in the Castle Mystery) is an action game based on the television franchise of the same name.
It was developed by Gargoyle Games for the ZX Spectrum, Amstrad CPC, Commodore 64, and Plus/4 and published in 1986 by Elite Systems.
Scooby-Doo — Frequently Asked Questions
Do I need a controller to play Scooby-Doo?
No. Keyboard controls work out of the box (see the controls panel), and any USB or Bluetooth gamepad is detected automatically.
Who developed Scooby-Doo?
Development was handled by its developer, with its publisher publishing the release.
Where can I buy the original Scooby-Doo?
See the "Other Places You Can Get This Game" section below the article for legitimate places to buy real-world versions.
What console was Scooby-Doo released on?
its publisher shipped Scooby-Doo for the Game Boy Advance back in , and this page runs that release.
This Game is Also Known As: “scooby-doo game”, “scooby-doo play online”, “play scooby-doo online”, “scooby-doo online free”, “play scooby-doo online free”