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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| A | Z | Right face |
| B | X | Left face |
| Start | Enter | Start |
| Select | V | Select |
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Released at the height of the WWF's Attitude Era, WrestleMania 2000 was the first WWF game released by THQ. It was based on the World Wrestling Federation's annual pay-per-view, WrestleMania.
The Story Behind WWF WrestleMania 2000
Also, some features are implemented in the game that were not seen in WCW/nWo Revenge, such as a cage match and a First Blood mode. Despite the fact that this game is based upon WrestleMania 2000, the game was released five months prior (and four months prior on the Game Boy Color) to the actual PPV itself, therefore resulting in the game using the stage design from the 1999 event, WrestleMania XV, instead. The WWF ended its long relationship with Acclaim Entertainment after witnessing the video game success of its competitor, World Championship Wrestling (WCW), on behalf of THQ.
A normally non-selectable "Computer Intelligence" mode can also be accessed using a GameShark code, as well as WCW and nWo ring aprons. It is the only THQ WWF game where Droz, Chaz (Mosh), Thrasher and Jeff Jarrett are playable, due to Droz suffering a career-ending injury and the remaining names leaving the company the same year. Some examples include The Road Warriors, Hulk Hogan, Taka Michinoku, and Davey Boy Smith.
How WWF WrestleMania 2000 Plays
Also, by pressing in a different direction on the joystick, a different taunt is performed. Usual WWF modes such as Royal Rumble and King of the Ring modes are included, along with a pay-per-view mode, enabling the player to either recreate or create unique pay-per-views with television-style features. Starting out as a rookie, the player gradually works their way up the ladder and earns opportunities to gain various WWF titles, win various tournaments, be challenged by various wrestlers and ultimately main-event at WrestleMania 2000.
Players are able to create a highly detailed wrestler with an extensive library of wrestling moves, many of which are carried over from previous AKI games in the series. Rotating the joystick counter clock wise results in the player mimicking his opponent's taunt. Using the same system, the Create-a-Wrestler mode is extensive.
Why Players Still Load It Up
Also, some features are implemented in the game that were not seen in WCW/nWo Revenge, such as a cage match and a First Blood mode. It is one of only three games in which Michael Hayes is playable (the others being WCW Wrestling from a decade prior and WWE Legends of WrestleMania less than a decade later). Reversals and counter moves were also expanded upon and made much more commonplace.
Additionally, by making two superstars' entrance music the same, if they are a real-life tag team they will be introduced as such; for instance, matching the Road Dogg and Mr. In addition to the numerous default and secret characters, several other realistic likenesses and movesets in the create-a-wrestler mode make it possible to add even more characters. Released at the height of the WWF's Attitude Era, WrestleMania 2000 was the first WWF game released by THQ.
WWF WrestleMania 2000 — Frequently Asked Questions
Do I need a controller to play WWF WrestleMania 2000?
A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.
Who developed WWF WrestleMania 2000?
WWF WrestleMania 2000 was developed by its developer and published by its publisher.
Where can I buy the original WWF WrestleMania 2000?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was WWF WrestleMania 2000 released on?
WWF WrestleMania 2000 was released for the Game Boy Color in .
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