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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| A | Z | Right face |
| B | X | Bottom face |
| Start | Enter | Start |
| Select | V | Select |
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Clash at Demonhead, known in Japan as Dengeki Big Bang! , is an action-adventure platform game released by Vic Tokai for the Nintendo Entertainment System on January 27, 1989 in Japan and December 1989 in North America.
The Story Behind Clash at Demonhead
On his journey, Bang encounters Michael, who claims to be Bang's ally and tells him about a grieving sprite. The band also appears in the 2010 film adaptation of the novels, Scott Pilgrim vs. the World, as well as in the subsequent video game adaptation. Bang responds that from now on humans will look after themselves.
Other changes brought to the American version include a different titlescreen, the removal of some dialogues in the game and the adding of a mustache to the shopkeeper. Upon defeating the demon and recovering Guycot's medallion, Bang attempts to rescue Professor Plum, but learns that the Doomsday Bomb is already complete. The creator of the comic book, Bryan Lee O'Malley, has said that Clash at Demonhead was the first NES title he ever played.
How Clash at Demonhead Plays
The bomb turns out to be technology from an alien race responsible for creating humanity one thousand years ago. The creator of the comic book, Bryan Lee O'Malley, has said that Clash at Demonhead was the first NES title he ever played. Upon meeting the sprite, he learns of a captured hermit who teaches Bang various force powers upon rescuing him.
They have grown disappointed with their creation's destructive tendencies, and intend to use the bomb to hasten what they believe is the inevitable end of the world. He later gains the ability to perform various powers by collecting Force, including shrinking, teleportation to previously-visited areas, flight, healing, and invincibility. On his journey, Bang encounters Michael, who claims to be Bang's ally and tells him about a grieving sprite.
Why Players Still Load It Up
When Bang succeeds, the alien voices its disdain that humanity will live on and announces that the alien race intends to leave Earth to its own devices and never return. Clash at Demonhead, known in Japan as , is an action-adventure platform game released by Vic Tokai for the Nintendo Entertainment System on January 27, 1989 in Japan and December 1989 in North America. Bang learns from the hermit that the demon can only be destroyed with the Sword of Apollo.
The Japanese version uses the yen for the money currency in the game whereas the American localization has the dollar sign instead. Upon meeting the sprite, he learns of a captured hermit who teaches Bang various force powers upon rescuing him. Bang later discovers that the discomfort is a failed attempt at mind control by a demon trapped beneath the mountain at Demonhead's northern end.
Clash at Demonhead — Frequently Asked Questions
Can I save my progress in Clash at Demonhead?
It does — with a free account you can snapshot the game at any point using save states, then pick it up later from exactly that spot.
How many players does Clash at Demonhead support?
Clash at Demonhead supports 1 player(s) in this browser version.
Can I play Clash at Demonhead online for free?
Absolutely. The full game loads in the player at the top of this page and runs right in your browser — no installs, no plugins, no waiting.
Do I need a controller to play Clash at Demonhead?
No. Keyboard controls work out of the box (see the controls panel), and any USB or Bluetooth gamepad is detected automatically.
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