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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| A | Z | Right face |
| B | X | Bottom face |
| Start | Enter | Start |
| Select | V | Select |
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Versions were released for various home computers and video game consoles. The game was designed by Tokuro Fujiwara.
The Story Behind Commando
Commando was a critical and commercial success, becoming one of the highest-grossing arcade video games of 1985 and one of the bestselling home video games of 1986. In the United States, the home computer versions received two Gold Awards from the Software Publishers Association in 1987 for more than 200,000 units sold in the region. After being ported to home computers, Commando was voted best arcade-style game of the year at the 1986 Golden Joystick Awards, and won the award for best shoot 'em up game of the year, according to readers of Crash magazine.
In Japan, Game Machine listed Senjō no Ōkami as the most popular arcade game of May 1985. The game was designed by Tokuro Fujiwara. Its influence can be seen in many shooter games during the late 1980s to early 1990s.
How Commando Plays
The player will lose these upgrades after losing a life. Unlike his assault rifle bullets, grenades can be thrown to clear obstacles, and explosions from well-placed grenades can kill several enemies at once. Inside these shelters are prisoners for the player to rescue.
Some home console ports of the game contain hidden underground shelters that can only be accessed with grenades. Extra lives are given at 10,000 points, and per 50,000 scored up to 960,000; thereafter, no more lives. Among the items included in the NES version are a more powerful machine gun upgrade, an unlimited grenade upgrade, and "glasses" to let the player view all the hidden bunkers.
Why Players Still Load It Up
A second sequel, Wolf of the Battlefield: Commando 3 was released as a downloadable title for the Xbox Live Arcade and the PlayStation Network in 2008. It has also been credited as the "product that shot" Capcom to "8-bit silicon stardom" in 1985, "closely followed by" Ghosts 'n Goblins. After being ported to home computers, Commando was voted best arcade-style game of the year at the 1986 Golden Joystick Awards, and won the award for best shoot 'em up game of the year, according to readers of Crash magazine.
The run-and-gun shooter format of Commando was also adapted into a side-scrolling format by Konami's Green Beret (Rush'n Attack) later the same year. Commando was a critical and commercial success, becoming one of the highest-grossing arcade video games of 1985 and one of the bestselling home video games of 1986. However, it was not as successful as Commando or Ikari Warriors.
Commando — Frequently Asked Questions
Do I need a controller to play Commando?
A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.
Who developed Commando?
Commando was developed by its developer and published by its publisher.
Where can I buy the original Commando?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was Commando released on?
Commando was released for the Nintendo Entertainment System in .
This Game is Also Known As: “commando game”, “commando online”, “commando game online”, “commando play online”, “commando nes”