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NES Action 1 Player

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Predator gameplay screenshot
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Predator is a 1987 side-scrolling action game based on the 1987 film Predator, and the first game based on the franchise.

The Story Behind Predator

At the end of each level, he must fight the Predator in a boss battle to proceed to the next level. Dutch must shoot blue and red bubbles to collect weapon powerups, whilst avoiding touching them and getting damaged. He can use his fists, a submachine gun, or mines as weapons, with each weapon containing a limited supply of ammunition Every time the player exits a level, a map screen appears, in which they may enter levels adjacent to their current level.

The player takes the role of Dutch Schaefer. The MSX version was developed by Klon and is an action-platformer. At the end of every few levels, a Predator will appear, which the player must neutralize before proceeding to the next level.

How Predator Plays

Here, the game takes place in an auto-scrolling environment where the screen scrolls to the right. At the end of each level, he must fight the Predator in a boss battle to proceed to the next level. The player takes the role of Dutch Schaefer.

Some levels have two exits, one of which will warp the player ahead several levels. He can use his fists, a submachine gun, or mines as weapons, with each weapon containing a limited supply of ammunition Every time the player exits a level, a map screen appears, in which they may enter levels adjacent to their current level. The Japanese version has some gameplay differences from the USA/AUS release.

Why Players Still Load It Up

Exclusive to the NES version is the "Big Mode", named after the larger sprites than in the normal action stages. The laser and grenades can be used to break certain walls and ground. Rachael Smith of Your Sinclair scored the ZX Spectrum version at 7/10, opining it has "great graphics, but too tough to get to grips with when sudden death sneaks up at every opportunity".

Predator received mixed but largely positive reviews across all the platforms, including the accolades of CU Screen Star from Commodore User for the Commodore 64 version and C+VG Hit! from Computer + Video Games for the ZX Spectrum version. Dutch must shoot blue and red bubbles to collect weapon powerups, whilst avoiding touching them and getting damaged. The player takes on the role of "Dutch" Schaefer and must make it from the beginning to the end of the level.

Predator — Frequently Asked Questions

Do I need a controller to play Predator?

No. Keyboard controls work out of the box (see the controls panel), and any USB or Bluetooth gamepad is detected automatically.

Who developed Predator?

Development was handled by its developer, with its publisher publishing the release.

Where can I buy the original Predator?

See the "Other Places You Can Get This Game" section below the article for legitimate places to buy real-world versions.

What console was Predator released on?

its publisher shipped Predator for the Nintendo Entertainment System back in , and this page runs that release.

Videos for This Predator

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