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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| ✕ Cross | X | Bottom face |
| ○ Circle | Z | Right face |
| □ Square | S | Left face |
| △ Triangle | A | Top face |
| L1 | Q | Left shoulder |
| R1 | E | Right shoulder |
| L2 | Tab | Left trigger |
| R2 | R | Right trigger |
| Start | Enter | Start |
| Select | V | Select |
| Left Stick Up | T | Analog up |
| Left Stick Down | G | Analog down |
| Left Stick Left | F | Analog left |
| Left Stick Right | H | Analog right |
| L3 (stick press) | — | Stick press |
| Right Stick Up | I | Right stick |
| Right Stick Down | K | Right stick |
| Right Stick Left | J | Right stick |
| Right Stick Right | L | Right stick |
| R3 (stick press) | — | Stick press |
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It received a sequel in 1997, titled Explosive Racing. An arcade-style racer, it is heavily inspired by Sega's arcade hit Daytona USA.
The Story Behind Burning Road
Burning Road is a 1996 racing video game developed by Toka for the PlayStation. An arcade-style racer, it is heavily inspired by Sega's arcade hit Daytona USA. It received a sequel in 1997, titled Explosive Racing.
How Burning Road Plays
Practice mode is the equivalent to single race found in other racing games. As in practice, there are seven AI opponents. Players must beat a certain time to qualify for the next track.
There are seven AI opponents in this mode. In-game, there is a 'traffic' radar showing the player where opponents are surrounding the player's car only. Players can also choose automatic or manual transmission.
Why Players Still Load It Up
Jeff Gerstmann of GameSpot described Burning Road as "for the most part, a Daytona USA wannabe", particularly noting that the graphics are blockier than those of Daytona USA. However, he concluded that "while it lacks innovation, it's solid enough to compete dollar-for-dollar with Ridge Racer Revolution." GamePros Johnny Ballgame instead considered it a rip-off of Ridge Racer, and assessed that "its lack of solid features will drive you to disappointment with only six easy tracks and no two-player split-screen option." He also said it had "the worst theme song in video game history." A Next Generation critic was also displeased with the low quantity and difficulty of the tracks, but was complimentary towards the graphics, frame rate, and opponent AI. He noted that the "'bumper car' mentality" of the game would likely offend racing purists, and summarized that "Burning Road is entertaining in its own right, but lacking in just enough of the essentials to prevent it from being a superior game."
Burning Road is a 1996 racing video game developed by Toka for the PlayStation. An arcade-style racer, it is heavily inspired by Sega's arcade hit Daytona USA. It received a sequel in 1997, titled Explosive Racing.
Burning Road — Frequently Asked Questions
Who developed Burning Road?
Development was handled by its developer, with its publisher publishing the release.
Where can I buy the original Burning Road?
See the "Other Places You Can Get This Game" section below the article for legitimate places to buy real-world versions.
What console was Burning Road released on?
its publisher shipped Burning Road for the Sony PlayStation back in , and this page runs that release.
Can I save my progress in Burning Road?
Yes. Create a free account and the player unlocks save states — snapshot your progress at any moment and resume later on any device.
This Game is Also Known As: “burning road game”, “burning road online”, “play burning road free”, “burning road tournament”, “burning road play online”