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Colony Wars: Red Sun is a 2000 space combat simulator video game developed by Psygnosis and published by Sony Computer Entertainment for the PlayStation. It is a sequel to Colony Wars in 1997 and Colony Wars: Vengeance in 1998.

The Story Behind Colony Wars - Red Sun

Colony Wars: Red Sun (called Colony Wars III: Red Sun in North America) is a 2000 space combat simulator video game developed by Psygnosis and published by Sony Computer Entertainment for the PlayStation. The game is set around the time frame of Vengeance. The game was originally set for release in North America by Psygnosis in March 2000, before it was delayed a few times, once to early April, then to late April or early May, and then to 1 June after being picked up by Midway Games.

It is a sequel to Colony Wars in 1997 and Colony Wars: Vengeance in 1998. A man known as the General forces him to get on the case of investigating the Red Sun and how it is tied to the survival of the galaxy. A miner in the Dendray system named Alexander Lyron Valdemar experiences strange dreams about an alien race called the Sha'Har and a mysterious ship called the Red Sun.

How Colony Wars - Red Sun Plays

Although the spacecraft have a certain combination of weapons, the game introduces an upgrade system where players can insert new weapons and parts into a number of predetermined slots on the vehicle. The velocity sight used in Vengeance also returns. Compared to the more linear structure of the first two games, Red Sun incorporates a more 'open world' structure with increased role playing elements.

These parts can include scatter guns, subspace dampeners, and drones of various purposes. When fighting any large space vessels, the player is now given a chance to target individual parts of the ship, such as gun turrets. The player earns money for killing enemy targets or completing missions, which vary from simple intercepts to escort duties.

Why Players Still Load It Up

Noah Massey of NextGen said of the game, "If you've ever dreamed about fighting in an epic space battle, then this is without a doubt the game for you." Many other reviewers gave it favorable reviews while the game was still in development. The game received favorable reviews according to the review aggregation website GameRankings. The Freshman of GamePro said of the European import in one review, "While Red Sun isn't the technological breakthrough that the first CW was in its day, it's still a worthwhile time-sink for PSX space-jockeys." In another early GamePro review, however, Air Hendrix said, "Like Valdemar himself, you're better off renting Red Sun instead of signing on with a purchase.

Instead of being a starfighter pilot for the League of Free Worlds or the Colonial Navy, the player now assumes the role of a civilian miner-turned-mercenary. It is a sequel to Colony Wars in 1997 and Colony Wars: Vengeance in 1998. It's not a bad game, just a disappointing one.

Colony Wars - Red Sun — Frequently Asked Questions

Where can I buy the original Colony Wars - Red Sun?

Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.

What console was Colony Wars - Red Sun released on?

Colony Wars - Red Sun was released for the Sony PlayStation in .

Can I save my progress in Colony Wars - Red Sun?

It does — with a free account you can snapshot the game at any point using save states, then pick it up later from exactly that spot.

How many players does Colony Wars - Red Sun support?

Colony Wars - Red Sun supports 1 player(s) in this browser version.

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