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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| ✕ Cross | X | Bottom face |
| ○ Circle | Z | Right face |
| □ Square | S | Left face |
| △ Triangle | A | Top face |
| L1 | Q | Left shoulder |
| R1 | E | Right shoulder |
| L2 | Tab | Left trigger |
| R2 | R | Right trigger |
| Start | Enter | Start |
| Select | V | Select |
| Left Stick Up | T | Analog up |
| Left Stick Down | G | Analog down |
| Left Stick Left | F | Analog left |
| Left Stick Right | H | Analog right |
| L3 (stick press) | — | Stick press |
| Right Stick Up | I | Right stick |
| Right Stick Down | K | Right stick |
| Right Stick Left | J | Right stick |
| Right Stick Right | L | Right stick |
| R3 (stick press) | — | Stick press |
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Cyberia is a science fiction action adventure video game released for MS-DOS on December 2, 1994, and released two years later on the PlayStation, Sega Saturn, 3DO and FM Towns consoles. A sequel, Cyberia 2: Resurrection, was released in 1995 for both DOS and Windows 9x formats.
The Story Behind Cyberia
William Devlin, the leader of the FWA, receives word that a devastating weapon is being produced in a secret base in Siberia, referred to as the Cyberia Complex. Zak, frustrated over Devlin's betrayal and upon Cyberion's suggestion, merges with the Cyberion which defuses the explosive device in Zak's head. Together, Zak and the Cyberion launch into space to confront Devlin in the FWA space station.
The resulting shockwave causes the Cyberion/Zak amalgamation to lose consciousness while it plummets to Earth. Zak eventually steals the TF-22 and travels through several hostile locales en route to the Cyberia Complex; a mountain range infested with Cartel hoverfighters, a Cartel-run oceanlab, and a commuter tunnel are among the places visited by Zak. Cyberia is a science fiction action adventure video game released for MS-DOS on December 2, 1994, and released two years later on the PlayStation, Sega Saturn, 3DO and FM Towns consoles.
How Cyberia Plays
While mostly linear, there are two points in the game where the player makes a decision that can change important outcomes. The three modes of Zak's BLADES are as follows: Puzzle difficulty and arcade difficulty are set in the beginning of the game, but setting both to "easy" is not permitted; if the player attempts to do so, the game will state that it will be "too easy." Arcade difficulty controls the toughness of the combat in the game (both on the ground and in the air). Direction and speed during flight are computer controlled while the player controls the weaponry.
Zak can use his suit's BLADES (Bi-optic Low Amplitude Displayed Energy System) to scan the current puzzle in several ways for help in completing it. The 3DO version supports only the standard controller and flight stick. The Saturn version of the game supports the mouse and mission stick in addition to the standard controller.
Why Players Still Load It Up
The roleplay element isn't quite deep enough to appeal to solid adventure fans and the action is a bit too simple for super-speed cyber-shoot-'em-up heads." Maximum echoed these remarks: "RPG purists will find this too shallow and action fans will find it too dull." They elaborated that the game tends to switch between gameplay styles abruptly, with no rhyme or reason, making it difficult to get involved with the game. Upon reaching the Cyberion, Devlin had intended to detonate the device from orbit, eliminating the weapon and killing Zak simultaneously. After purging the virus from the Complex, Zak uncovers the Cyberion, an amorphous collection of miniature robots, or nanites, that has achieved sentience.
Scary Larry complained of twitchy controls, and said that the game focuses too much on puzzle elements and not enough on action. For the most part, the game's cinematic, prerendered visuals were lauded; according to Philip Jong of Adventure Classic Gaming, Cyberia was "one of the first game titles to combine computer animations and Hollywood film technique to form visually stunning graphics and cut scenes." Similarly, IGN stated that the "use of multiple camera angles, eerie soundtrack, detailed light-sourcing, and short, effective cut-sequences really pulls the player into the game." Radion Automatic of Sega Saturn Magazine likewise commented that "the graphics remain stylistically constant pretty much throughout (apart from the ropey anti-aircraft concept), displaying solid-looking rendered characters and backgrounds in a cinematic enough fashion to carry the atmosphere." Scary Larry and Tommy Glide of GamePro both noted the excellent polygon rendering on the characters and the detailed backgrounds. After Zak and Gia defend the rig using gun turrets, the mercenaries, sensing betrayal, move to kill Zak by hunting him down and sabotaging the TF-22.
Cyberia — Frequently Asked Questions
Do I need a controller to play Cyberia?
A gamepad is optional. The keyboard mapping shown on this page works immediately, and plugging in a USB or Bluetooth controller switches the player over on its own.
Who developed Cyberia?
Cyberia was developed by its developer and published by its publisher.
Where can I buy the original Cyberia?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was Cyberia released on?
Cyberia was released for the Sony PlayStation in .
This Game is Also Known As: “cyberia game”, “cyberia online”, “play cyberia free”, “cyberia tournament”, “cyberia play online”