Time to Play Fighting Force from your favorite retro console the Sony PlayStation. Released on the Sony PlayStation, this retro classic from its publisher is ready the second you press start — no downloads, no setup.
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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| ✕ Cross | X | Bottom face |
| ○ Circle | Z | Right face |
| □ Square | S | Left face |
| △ Triangle | A | Top face |
| L1 | Q | Left shoulder |
| R1 | E | Right shoulder |
| L2 | Tab | Left trigger |
| R2 | R | Right trigger |
| Start | Enter | Start |
| Select | V | Select |
| Left Stick Up | T | Analog up |
| Left Stick Down | G | Analog down |
| Left Stick Left | F | Analog left |
| Left Stick Right | H | Analog right |
| L3 (stick press) | — | Stick press |
| Right Stick Up | I | Right stick |
| Right Stick Down | K | Right stick |
| Right Stick Left | J | Right stick |
| Right Stick Right | L | Right stick |
| R3 (stick press) | — | Stick press |
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Fighting Force is a beat 'em up video game developed by Core Design and published in 1997 by Eidos Interactive for PlayStation and Windows. Announced by Core shortly after the success of Tomb Raider, Fighting Force was highly anticipated and commercially successful but met with mixed reviews.
The Story Behind Fighting Force
Despite its cancellation, French magazine Mega Force published a review of the Saturn version, awarding it a score of 90%. The collection was released on 23 January 2026. A "Battle Arena" mode was added to the game during development, but it was cut from the final version.
Core opted to go ahead with the game as a standalone, multi-platform title, and started work on it. Core Design originally pitched the game to Sega as a potential fourth entry in Sega's Streets of Rage series. Sega declined; according to Core, Sega explained that it had its own plans for continuing the series.
How Fighting Force Plays
Announced by Core shortly after the success of Tomb Raider, Fighting Force was highly anticipated and commercially successful but met with mixed reviews. Hawk Manson and Mace Daniels are two all-around characters. Ben "Smasher" Jackson is a large and slow bruiser capable of lifting and throwing the engines of cars at enemies.
Dex Zeng, a criminal mastermind with an army at his command who predicted that the world would end in the year 2000. The four characters have various reasons for taking on Dr. Alana McKendricks is a fast but soft-hitting teenager with an effective jump-kick.
Why Players Still Load It Up
Unlike the first title, Fighting Force 2 focuses on the character of Hawk Manson exclusively, and rewards a more stealthy approach. A second sequel, Fighting Force 3 was also in development for the Xbox and PlayStation 2, but was cancelled during development. The game was a commercial success, selling units worldwide and satisfying a demand for a Streets of Rage like 3D beat 'em up experience in the industry at the time.
Critics overwhelmingly commented that the game has a satisfyingly large amount of interactive scenery to destroy or collect weapons from, but agreed that despite the transition to 3D, the gameplay was not meaningfully different from the 2D beat 'em ups of earlier console generations. A sequel, Fighting Force 2, was released on December 13, 1999 for the PlayStation and Dreamcast. Well, when the 3-D works, why not go with it?" Next Generation took more of a middle ground, stating that "despite its derivative nature, Fighting Force is a very fun game.
Fighting Force — Frequently Asked Questions
How many players does Fighting Force support?
Fighting Force supports 1 player(s) in this browser version.
Can I play Fighting Force online for free?
Absolutely. The full game loads in the player at the top of this page and runs right in your browser — no installs, no plugins, no waiting.
Do I need a controller to play Fighting Force?
No. Keyboard controls work out of the box (see the controls panel), and any USB or Bluetooth gamepad is detected automatically.
Who developed Fighting Force?
Development was handled by its developer, with its publisher publishing the release.
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