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| Action | Keyboard | Controller |
|---|---|---|
| D-Pad Up | ↑ | D-Pad up |
| D-Pad Down | ↓ | D-Pad down |
| D-Pad Left | ← | D-Pad left |
| D-Pad Right | → | D-Pad right |
| ✕ Cross | X | Bottom face |
| ○ Circle | Z | Right face |
| □ Square | S | Left face |
| △ Triangle | A | Top face |
| L1 | Q | Left shoulder |
| R1 | E | Right shoulder |
| L2 | Tab | Left trigger |
| R2 | R | Right trigger |
| Start | Enter | Start |
| Select | V | Select |
| Left Stick Up | T | Analog up |
| Left Stick Down | G | Analog down |
| Left Stick Left | F | Analog left |
| Left Stick Right | H | Analog right |
| L3 (stick press) | — | Stick press |
| Right Stick Up | I | Right stick |
| Right Stick Down | K | Right stick |
| Right Stick Left | J | Right stick |
| Right Stick Right | L | Right stick |
| R3 (stick press) | — | Stick press |
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Frank Thomas Big Hurt Baseball is a multiplatform baseball simulation game that was licensed by the Major League Baseball Players Association, featuring the likeness, motion captured movements, and "Big Hurt" branding of player Frank Thomas.
The Story Behind Frank Thomas Big Hurt Baseball
Frank Thomas's animations in the game were created from several days of motion capture filming Thomas at Acclaim's in-house studio during Spring 1995. Frank Thomas Big Hurt Baseball is a multiplatform baseball simulation game that was licensed by the Major League Baseball Players Association, featuring the likeness, motion captured movements, and "Big Hurt" branding of player Frank Thomas. All the teams, statistics, and players are meant to simulate the 1995 Major League Baseball season.
Acclaim released a successor to the game also featuring Thomas and actual major league teams, All-Star Baseball '97 featuring Frank Thomas. A conversion of the game was in development for the Atari Jaguar CD after Atari Corporation and Acclaim announced their partnership in March 1995 that included plans to release three titles for the system, including Frank Thomas Big Hurt Baseball. The port was originally slated to be released around the fourth quarter of 1995 and was later slated for an April/Q2 1996 release, but work on the port was discontinued sometime in 1995 and was never released.
How Frank Thomas Big Hurt Baseball Plays
Pitching and batting can be done either in a high, medium, or low direction (in addition to slow, medium, or fast pitching) for greater realism. The port was originally slated to be released around the fourth quarter of 1995 and was later slated for an April/Q2 1996 release, but work on the port was discontinued sometime in 1995 and was never released. More than 700 players with Major League Baseball contracts appeared in the game.
A conversion of the game was in development for the Atari Jaguar CD after Atari Corporation and Acclaim announced their partnership in March 1995 that included plans to release three titles for the system, including Frank Thomas Big Hurt Baseball. All the teams, statistics, and players are meant to simulate the 1995 Major League Baseball season. Frank Thomas Big Hurt Baseball is a multiplatform baseball simulation game that was licensed by the Major League Baseball Players Association, featuring the likeness, motion captured movements, and "Big Hurt" branding of player Frank Thomas.
Why Players Still Load It Up
They remarked that the attention to detail in the stadium sounds and visuals make the game very realistic, and that while the control is somewhat "sluggish", it works well once learned. The reviewer called the graphics "extraordinary", while his criticisms included the somewhat difficult interface and the delay in the batting controls. Reviewing the Genesis version, GamePro said the game has "nothing awful", but is also short on exceptional features.
GamePro gave the Game Boy version a brief negative review, commenting that "The graphics make hitting a nightmare. Both GamePro and Next Generation found the Saturn version a major improvement over the Super NES version, with Next Generation calling it "an extremely solid game with little flaws that keep it from being great". Most of the simulation aspects are in the pitching, which quickly becomes a tiresome chore.
Frank Thomas Big Hurt Baseball — Frequently Asked Questions
Who developed Frank Thomas Big Hurt Baseball?
Frank Thomas Big Hurt Baseball was developed by its developer and published by its publisher.
Where can I buy the original Frank Thomas Big Hurt Baseball?
Scroll to "Other Places You Can Get This Game" beneath the write-up — it lists trusted stores selling official copies.
What console was Frank Thomas Big Hurt Baseball released on?
Frank Thomas Big Hurt Baseball was released for the Sony PlayStation in .
Can I save my progress in Frank Thomas Big Hurt Baseball?
It does — with a free account you can snapshot the game at any point using save states, then pick it up later from exactly that spot.
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