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Worms World Party is a 2001 artillery turn-based tactics video game developed by Team17, and is the sequel to Worms Armageddon in the Worms series. As with the previous games in the series, players take turns controlling their teams and using available projectiles, firearms, explosives, and equipment to destroy all opposing teams and manoeuvre across a specified and highly destructible map.

The Story Behind Worms World Party

Worms World Party was the last two-dimensional title in the main series before transitioning to 3D graphics, with Worms 3D as the first fully 3D Worms title. Worms World Party is the first Worms game in which Andy Davidson, the franchise's creator, had no involvement since his departure from Team17 (Davidson later returned to the company in 2012). As with the previous games in the series, players take turns controlling their teams and using available projectiles, firearms, explosives, and equipment to destroy all opposing teams and manoeuvre across a specified and highly destructible map.

There was a port due to launch on the Gizmondo platform, but that was ultimately cancelled because of the console's short lifespan. After releasing Worms Armageddon, Team17 had plans to develop a fully three-dimensional iteration of Worms, resulting in the 2003 launch of Worms 3D. Worms Armageddon was meant to be the final game in the series using two-dimensional visuals, but Sega approached the company and asked them to develop an online version for the Dreamcast.

How Worms World Party Plays

There are also an array of special weapons, such as Armageddon (meteor shower) or the infamous Concrete Donkey. For some weapons, such as grenades, holding the launching key longer shoots them further. When the time runs out, the water level starts to raise on each turn, drowning the worms at the lowest points of the map (this is called Sudden Death).

In the bottom of the screen the remaining time and the wind speed are shown. The worms have an arsenal of dozens of weapons, ranging from longbows to bazookas and from fireballs to Holy Hand Grenades. These often lead to very technical combinations where, for example, a worm is first hit with a grenade and is then thrown against a mine which sets off another worm, which hits a third worm who slips into the water.

Why Players Still Load It Up

The Dreamcast, PC, Game Boy Advance and N-Gage versions received "generally favourable reviews" according to the review aggregation website Metacritic. Some found it to be an improvement to an already good game, whilst others saw it as being too derivative of its predecessor and not worthwhile for Worms Armageddon players. It was voted by about 1.22 million gamers as the second runner-up for the Mobile Game of the Year in the Golden Joystick Awards 2009.

The main complaint in the individual reviews is that the game was too similar to Worms Armageddon with merely incremental improvements. As with the previous games in the series, players take turns controlling their teams and using available projectiles, firearms, explosives, and equipment to destroy all opposing teams and manoeuvre across a specified and highly destructible map. A remaster of the game, Worms World Party Remastered, was released to Steam and GOG.com on July 16, 2015.

Worms World Party — Frequently Asked Questions

Who developed Worms World Party?

Development was handled by its developer, with its publisher publishing the release.

Where can I buy the original Worms World Party?

See the "Other Places You Can Get This Game" section below the article for legitimate places to buy real-world versions.

What console was Worms World Party released on?

its publisher shipped Worms World Party for the Sony PlayStation back in , and this page runs that release.

Can I save my progress in Worms World Party?

Yes. Create a free account and the player unlocks save states — snapshot your progress at any moment and resume later on any device.

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